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back to boardArray declaration outside vs inside of main Posted by Lucas 3 Jan 2017 07:45 What's the difference in memory or similar between the next two codes when i create a new array, cause in the first case (array inside main) the message of jugde is "Run time error/Stack overflow" and in the second case (array outside main) the jugde accept the code: Case 1: #include <stdio.h> #include <math.h> int main(){ double array[128*1024]; int i = 0; unsigned long long n; while (scanf("%llu", &n) != EOF) { array[i++] = sqrt(n); } //Code for print...... Case 2: #include <stdio.h> #include <math.h> double array[128*1024]; int main(){ int i = 0; unsigned long long n; while (scanf("%llu", &n) != EOF) { array[i++] = sqrt(n); } //Code for print...... Re: Array declaration outside vs inside of main In example 1 array is allocated on stack, in example 2 - on global memory http://stackoverflow.com/questions/408670/stack-static-and-heap-in-c My opinion: - stack is small; - stack size is unpredictable. Conclusion: there shouldn't be big variables on stack. There shouldn't be recursion with more than logarithm complexity. If recursion depth is above 100 then it isn't usable for practical purpose. Note: STL containers aren't big despite dozens of elements inside. They use heap to hold elements and don't spend too much stack size. So here is ok: int main() { std::vector<double> array(128*1024); ... Re: Array declaration outside vs inside of main Posted by Lucas 5 Jan 2017 06:49 Thank you very much for the clarification..and link of course. |
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