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Discussion of Problem 1299. Psylonians

Test #1 WA. I don't know what's the problem
Posted by Artemon 28 Sep 2018 20:10
void fallBack(int angle, int M, int curEnergy, int curAmmo);
void advance(int angle, int M, int curEnergy, int curAmmo);
int findX(int curEnergy);

int main()
{
    int curEnergy, curAmmo;
    char behaviour;
    int M, MP, angle;
    int N, NP, offset;
    scanf_s("%i %i", &curEnergy, &curAmmo);
    scanf_s(" %c", &behaviour);
    scanf_s("%i %i %i", &M, &MP, &angle);
    if (behaviour == 'A') {
        scanf_s("%i %i", &N, &NP);
    }
    else if (behaviour == 'P') {
        scanf_s("%i", &offset);
        offset *= -1;

    }
    while (1) {
        switch (behaviour) {
        case 'A':
            if ((N*NP) > (M*MP * 3)) {
                advance(angle, M, curEnergy, curAmmo);
                return 0;
            }
            else {
                fallBack(angle, M, curEnergy, curAmmo);
                return 0;
            }
        case 'D':
            if ((M * 20) >= curAmmo) {
                fallBack(angle, M, curEnergy, curAmmo);
                return 0;
            }
            else {
                behaviour = 'G';
                break;
            }
        case 'G':
            if (M == 0) {
                printf("STOP");
            }
            if (abs(angle) < 5) {
                int P = (int)fmin(20, curAmmo);
                printf("FIRE %i", P);
                return 0;
            }
            else if (angle >= 5) {
                printf("LEFT %i", findX(curEnergy));
                return 0;
            }
            else if (angle <= -5) {

                printf("RIGHT %i", findX(curEnergy));
                return 0;
            }
        case 'P':
            if (M != 0) {
                behaviour = 'D';
                break;
            }
            else {
                if (offset >= -180 && offset <= -160) {
                    printf("BACKWARD %i", findX(curEnergy));
                    return 0;
                }
                else if (offset > -160 && offset < -90) {
                    printf("RIGHT %i", findX(curEnergy));
                    return 0;
                }
                else if (offset >= -90 && offset < -20) {
                    printf("LEFT %i", findX(curEnergy));
                    return 0;
                }
                else if (offset >= -20 && offset <= 20) {
                    printf("FRONT %i", findX(curEnergy));
                    return 0;
                }
                else if (offset > 20 && offset <= 90) {
                    printf("RIGHT %i", findX(curEnergy));
                    return 0;
                }
                else if (offset > 90 && offset < 160) {
                    printf("LEFT %i", findX(curEnergy));
                    return 0;
                }
                else if (offset >= 160 && offset <= 180) {
                    printf("BACKWARD %i", findX(curEnergy));
                    return 0;
                }
            }
        }
    }


    return 0;
}

void fallBack(int angle, int M, int curEnergy, int curAmmo)
{
    if (abs(angle) >= 5 || M == 0) {
        printf("BACKWARD %i", findX(curEnergy));
    }
    else {
        int P = (int)fmin(20, curAmmo);
        printf("FIRE %i", P);
    }
}
void advance(int angle, int M, int curEnergy, int curAmmo)
{
    if (abs(angle) >= 10 || M == 0) {
        printf("FRONT %i", findX(curEnergy));
    }
    else {
        int P = (int)fmin(20, curAmmo);
        printf("FIRE %i", P);
    }
}
int findX(int curEnergy)
{
    int X;
    if (curEnergy > 100) {
        X = 100;
    }
    else {
        X = curEnergy;
    }
    return X;
}